The developer Mode offers you the ability to play Mount and Blade 2: Bannerlord in an enhanced manner with the help of cheat codes. The unlimited commands let you enjoy while breaking your previous records. The developer consoles command list is shared in the following sections to be playing the game with an edge. All you would have to do is download the Developers Mod tool from the Nexus Mod for Mount and Blade 2: Bannerlord. Following is the list you were searching for for so long:
Bannerlord All Working Console Commands
The commands are arranged to keep it simpler for you while dividing into different categories such as Crafting, Campaigns, Game Settings, Atmosphere and more. You would have to type the exact cheat code as shared below by pressing Ctrl + ~ command and launching Developers Console.
Gold, Money, Focus, Horse, etc Cheats
- campaign.add_gold_to_all_heroes
- campaign.add_gold_to_hero
- campaign.give_money_to_main_party
- campaign.add_companion
- campaign.add_focus_points_to_hero
- campaign.add_horse
- campaign.add_influence
- campaign.add_morale_to_party
Campaign Cheats
- campaign.activate_all_policies_for_player_kingdom
- campaign.add_attribute_points_to_hero
- campaign.add_building_level
- campaign.add_caravan_to_hero
- campaign.add_prisoner
- campaign.add_progress_to_current_building
- campaign.add_random_hero_to_party
- campaign.add_random_prisoner_hero
- campaign.add_renown_to_clan
- campaign.add_sample_children_to_main_character
- campaign.add_skill_xp_to_hero
- campaign.adopt_hero
- campaign.ai_attack_party
- campaign.ai_defend_settlement
- campaign.ai_goto_settlement
- campaign.ai_raid_village
- campaign.ai_siege_settlement
- campaign.boost_cohesion_of_all_armies
- campaign.boost_cohesion_of_army
- campaign.burn_village
- campaign.calculate_distance_from_main_party
- campaign.call_faction_heroes_to_settlement
- campaign.cancel_active_quest
- campaign.change_clan_leader
- campaign.change_current_building
- campaign.change_faction_relation
- campaign.change_hero_relation
- campaign.change_main_hero_age
- campaign.check_camp_locations
- campaign.check_village_bandit
- campaign.clear_settlement_defense
- campaign.complete_active_quest
- campaign.conceive_child
- campaign.control_party_ai_by_cheats
- campaign.create_faction_army
- campaign.create_perk_main_hero
- campaign.create_player_kingdom
- campaign.declare_peace
- campaign.declare_war
- campaign.destroy_clan
- campaign.destroy_kindgom
- campaign.destroy_party
- campaign.difficulty
- campaign.election_chooser_cheat
- campaign.election_supporter_cheat
- campaign.enable_party_count
- campaign.expel_clan_from_kindgom
- campaign.fill_party
- campaign.fill_party_alt_solution_test
- campaign.fill_party_tableau_test
- campaign.find_alley_owners_with_more_than_one_alley
- campaign.find_hero
- campaign.find_issue
- campaign.find_mobile_party
- campaign.find_settlement
- campaign.free_player_through_barter
- campaign.get_character_id_from_character_code
- campaign.get_conversations_tags
- campaign.get_criminal_ratings
- campaign.get_game_progress
- campaign.get_heroes_at_age
- campaign.get_infested_hideout
- campaign.get_invalid_family_members
- campaign.get_lords_inside_settlement
- campaign.get_main_party_position
- campaign.get_settlement_common_area_states
- campaign.get_stance_between_factions
- campaign.give_settlement_to_player
- campaign.give_troops
- campaign.give_troops_xp
- campaign.give_workshop_to_player
- campaign.give_xp_to_main_party
- campaign.go_to_settlement
- campaign.grow_player_babies_to_child
- campaign.grow_player_children_to_teen
- campaign.grow_player_teen_to_adult
- campaign.heal_main_party
- campaign.hide_hideouts
- campaign.is_hero_suitable_for_marriage_with_player
- campaign.join_kingdom
- campaign.kill_capturer_party
- campaign.kill_hero
- campaign.lead_your_faction
- campaign.leave_faction
- campaign.leave_faction_by_rebellion
- campaign.list_active_quests
- campaign.list_all
- campaign.list_children_heroes_suitable_for_marriage
- campaign.list_heroes_suitable_for_marriage
- campaign.list_heroes_without_party
- campaign.list_home_settlement_of_player
- campaign.list_player_traits
- campaign.list_tournaments
- campaign.list_trade_rumors
- campaign.make_hero_fugitive
- campaign.make_hero_wounded
- campaign.make_main_hero_ill
- campaign.make_peace_with_every_faction
- campaign.marry_player_with_hero
- campaign.move_camera_between_fights
- campaign.move_camera_between_fights_automatically
- campaign.move_time_forward
- campaign.multiply_campaign_speed
- campaign.normalize_hideouts
- campaign.open_town_mission_spawn_at_workshop
- campaign.print_all_issues
- campaign.print_issue_statistics
- campaign.print_issues
- campaign.print_party_count_statistics
- campaign.print_party_prisoners
- campaign.print_player_progress
- campaign.print_projects_in_settlement
- campaign.print_settlement_goods
- campaign.print_workshop_info
- campaign.print_workshops_in_settlement
- campaign.rebellion_enabled
- campaign.refresh_icon
- campaign.refresh_parties
- campaign.remove_tracked_object
- campaign.reset_player_skills_level_and_perks
- campaign.reset_tracker
- campaign.set_all_skills_main_hero
- campaign.set_army_notifications
- campaign.set_banner_editor_is_enabled
- campaign.set_criminal_rating
- campaign.set_desertion_enabled
- campaign.set_face_gen_is_enabled
- campaign.set_hero_age
- campaign.set_intensity
- campaign.set_kingdom_notifications
- campaign.set_main_hero_age
- campaign.set_main_hero_stats_to_mid_game
- campaign.set_main_party_attackable
- campaign.set_midgame_archetype
- campaign.set_mood
- campaign.set_parties_visible
- campaign.set_player_reputation_trait
- campaign.set_player_siege_as_sally_out
- campaign.set_quest_debug_mode
- campaign.set_skill_companion
- campaign.set_skill_main_hero
- campaign.set_skills_of_hero
- campaign.set_town_test_scene
- campaign.set_village_test_scene
- campaign.show_character_feats
- campaign.show_current_location_heroes
- campaign.show_direction_of_player_around_settlement
- campaign.show_direction_of_settlement_around_main_party
- campaign.show_hideouts
- campaign.show_party_morale_detail
- campaign.show_party_size_limit_detail
- campaign.show_possible_battle_scenes
- campaign.show_prisoners
- campaign.start_barter_with_hero
- campaign.start_barter_with_lucon
- campaign.start_conversation
- campaign.start_election_to_change_policy
- campaign.start_election_to_declare_war
- campaign.start_election_to_make_peace
- campaign.start_king_selection_decision
- campaign.start_player_vs_world_truce
- campaign.start_player_vs_world_war
- campaign.start_rebellion_in_settlement
- campaign.start_test_conversation_mission
- campaign.start_tournament
- campaign.start_world_war
- campaign.take_hero_prisoner
- campaign.teleport_hero_to_settlement
- campaign.throw_prisoner_to_settlement
- campaign.toggle_add_castles_to_villages_cheat
- campaign.track_object
- campaign.use_test_scenes
Crafting Cheats
- crafting.disable_contour
- crafting.dismantle_all
- crafting.give_random_weapons
- crafting.list_mats
- crafting.unlock_all_parts
- campaign.give_all_crafting_materials_to_main_party
- campaign.give_item_to_main_party
- campaign.set_crafting_is_enabled
Logs
- Log.Campaign.hide_log
- Log.Campaign.show_log
- Log.Campaign.show_unfiltered_logs
- Log.Campaign.start_capturing
- Log.Campaign.stop_capturing
Mission Details
- Mission_Highlights.AddHighlight
- Mission_Highlights.Initialize
- Mission_Highlights.OpenGroup
- Mission_Highlights.OpenSummary
- Mission_Highlights.RemoveHighlight
- Mission_Highlights.SaveVideo
Agent Commands
- agent.change_action_set
- agent.delete_agent
- agent.equip_clear
- agent.fade_in
- agent.fade_out
- agent.goto
- agent.main_agent_play_action_at_channel
- agent.main_mount_play_action_at_channel
Tweak AI Settings
- ai.debug_enable_cs
- ai.driven_property
- ai.formation_debug
- ai.formation_speed_adjustment_enabled
- ai.help_show_chars
- ai.help_show_items
- ai.help_spawn
- ai.set_health
- ai.set_health_help
- ai.show_chars
- ai.show_items
- ai.spawn
Atmosphere Settings
- atmosphere.current
- atmosphere.list
- atmosphere.reset
- atmosphere.set_by_index
- atmosphere.set_by_name
Character Customization Commands
- facegen.dress_player
- facegen.referesh_character_as_kid
- facegen.show_debug
- facegen.undress_player
- profiler.generate_performance_report
- profiler.start_task_profilinf
Resources Command
- items.export_nav_mesh_face_marks
- items.find_and_clear_unused_resources
- items.find_meshes_without_lods
- items.print_all_items_with_generated_lod
- items.print_all_items_without_generated_lod
- items.print_all_items_without_lod
- items.print_faulty_materials
- items.take_ss_from_top
- resource.add_default_levels_to_prefab_file
- resource.add_new_water_prefab
- resource.clear_gpu_morph_textures
- resource.export_meta_mesh_as_obj
- resource.save_prefab_files
- resource.set_visibility_distance_to_meshes_without_lods
- resource.shader.clear_shader_cache
- resource.shader.compile_shader_combinations
- resource.shader.compile_terrain_shaders
- resource.shader.compile_terrain_shaders_of_scene
- resource.shader.create_compressed_shader_cache
- resource.shader.generate_shaders
- resource.shader.recompile_single_shader
- resource.shader.save_shader_combinations
- resource.shader.save_shader_identifiers
Mission Commands
- mission.AddDebugTeleporter
- mission.AddObjectDestroyer
- mission.begin_camera_fade_in
- mission.begin_camera_fade_out
- mission.begin_camera_fade_out_and_in
- mission.disable_fall_avoid
- mission.draw_formation_arrangement_debug_lines
- mission.draw_formation_order_debug_spheres
- mission.draw_point_of_interest_directions
- mission.draw_siege_origin_positions
- mission.enable_debug_window
- mission.enable_fall_damage_warnings
- mission.equipment_debug
- mission.fix_camera_toggle
- mission.flee_enemies
- mission.killAgent
- mission.list_agent_ids
- mission.retreat_side
- mission.set_battering_ram_speed
- mission.set_camera_position
- mission.set_deployment_visualization_selector
- mission.set_facial_anim_to_agent
- mission.set_shift_camera_speed
- mission.set_siege_tower_speed
- mission.toggleDisableDying
- mission_cpp.fast_forward_mission
- mission_cpp.kill_agent
- mission_cpp.kill_all_agents_excluding_this
Story Mode Commands
- storymode.activate_conspiracy_quest
- storymode.advance_to_kingdom_quests
- storymode.complete_banner_investigation
- storymode.destroy_all_anti_imperial_kingdoms_except_player_kingdom
- storymode.reinforfce_kingdom
- storymode.skip_character_creation
- storymode.skip_first_phase
- storymode.skip_intro
- storymode.skip_tutorial_quests
- storymode.weaken_kingdom
- test_mission.change_faction_armor_color
Game Config or Settings Commands:
- config.antialiasing_technique
- config.brightness
- config.brightness_calibrated
- config.brightness_max
- config.brightness_min
- config.character_detail
- config.cheat_mode
- config.control_mouse_movement_accumulation_decay_speed
- config.control_mouse_movement_max_accumulation
- config.control_mouse_movement_y_scale
- config.decal_quality
- config.disable_sound
- config.display_height
- config.display_mode
- config.display_referesh_rate
- config.display_width
- config.dynamic_resolution_fps_target
- config.enable_cloth_simulation
- config.enable_dynamic_resolution_scale
- config.enable_flora_sway
- config.environment_detail
- config.first_time
- config.foliage_quality
- config.force_vsync
- config.gamma
- config.graphics_adapter
- config.invert_mouse
- config.lighting_quality
- config.master_volume
- config.max_framerate
- config.max_simultaneous_sound_event_count
- config.mouse_sensitivity_coefficient
- config.music_volume
- config.number_of_ragdolls
- config.particle_detail
- config.particle_quality
- config.postfx_bloom
- config.postfx_chromatic_aberration
- config.postfx_dof
- config.postfx_grain
- config.postfx_hexagon_vignette
- config.postfx_lens_flares
- config.postfx_motion_blur
- config.postfx_ssr
- config.postfx_sssss
- config.postfx_streaks
- config.postfx_sunshafts
- config.postfx_vignette
- config.resolution_scale
- config.safely_exited
- config.save_window_positions
- config.selected_monitor
- config.shader_quality
- config.shadowmap_filtering
- config.shadowmap_resolution
- config.shadowmap_type
- config.sharpen_amount
- config.show_framerate
- config.sound_device
- config.sound_output
- config.sound_volume
- config.terrain_quality
- config.tesselation
- config.texture_budget
- config.texture_filtering
- config.texture_quality
- config.water_quality
- config.weapon_trail_amount
- game.reload_animations
- game.reload_managed_core_params
- game.reload_native_params
- game.siege_test
- gfx.set_quality
- global.illumination
- granite.clear_cache
- granite.generate_xml
- granite.pause
- rgl_module_ini_options.always_check_modifications
- rgl_module_ini_options.check_colormap_flags
- rgl_module_ini_options.detailed_sound_log
- rgl_module_ini_options.disable_async_physics
- rgl_module_ini_options.disable_async_predraw
- rgl_module_ini_options.disable_async_render_jobs
- rgl_module_ini_options.disable_camera_precision_offset
- rgl_module_ini_options.disable_data_parallelization
- rgl_module_ini_options.disable_dynamic_instancing
- rgl_module_ini_options.disable_gui_messages
- rgl_module_ini_options.disable_oros
- rgl_module_ini_options.disable_shadow_occlusion_pass
- rgl_module_ini_options.disable_tableau_cache
- rgl_module_ini_options.do_sound_one_shot_events
- rgl_module_ini_options.enable_deterministic_mode
- rgl_module_ini_options.enable_occluder_depth_prepass
- rgl_module_ini_options.high_quality_screenshot_height
- rgl_module_ini_options.high_quality_screenshot_width
- rgl_module_ini_options.limited_framerate
- rgl_module_ini_options.log_failed_weapon_collision_sound_events
- rgl_module_ini_options.log_level
- rgl_module_ini_options.prt_edit_data_folder
- rgl_module_ini_options.record_missions
- rgl_module_ini_options.screenshot_format
- rgl_module_ini_options.screenshot_mod
- rgl_module_ini_options.show_scene_terrain_layer_errors
- rgl_module_ini_options.supports_postfx_chromatic_aberration
- rgl_module_ini_options.supports_postfx_hexagon_vignette
- rgl_module_ini_options.supports_postfx_lens_flares
- rgl_module_ini_options.supports_postfx_streaks
- rgl_module_ini_options.supports_postfx_vignette
- rgl_module_ini_options.use_depth_flipping
- rgl_module_ini_options.use_physics_engine
- rgl_module_ini_options.use_texture_tags
- siege_test.set_level
- siege_test.set_scene
- siege_test.set_wallhp
- sound.enable_wav_output
- sound.reload_sounds
- spitems.reload.xml
Online Commands
- mp_client.list_agent_infos
- mp_host.help
- mp_host.kick_player
Replay Commands
- replay.invisible_agents
- replay.read_current_replay
- replay.seek_frame
- replay.tick_replay
- replay.write_current_replay
Miscellaneous Commands
- chatlog.can_focus_while_in_mission
- chatlog.clear
- cloth.reset_meshes
- console.clear
- eventmanager.print_registered_events_and_types
- help
- ui.test_random_admin_message
- ui.toggle_ui
Debug Commands
- debug.clear_permanent_debug_render_meshes
- debug.mission_spawnpoint_count_and_mesh_checker_ui
- debug.print_materials_with_name
- debug.print_meshes_with_name
- debug.print_meta_meshes_without_lods
- debug.print_textures_with_name
- debug.reset_ignored_asserts
- localization.check_for_erros
- memory.stats
- show_memory
These are guaranteed console commands with a proven track records. If you find any issue then that would be with the Developer Mod or any other. We guaranteed that there are no issues with these cheat codes.
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